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Programming language: Go
Tags: Utilities    
Latest version: v0.1

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README

abutil GoDoc Build Status Coverage Status

abutil is a collection of often-used Golang helpers.

Contents

Functions

OnSignal

Listens to various signals and executes the given function with the received signal.

go abutil.OnSignal(func(s os.Signal) {
  fmt.Printf("Got signal %s\n", s)
})

Parallel

Executes the given function n times concurrently.

var m sync.Mutex
c := 0
abutil.Parallel(4, func() {
    m.Lock()
    defer m.Unlock()

    fmt.Print(c)
    c++
})

RollbackErr

Does a rollback on the given transaction and returns either the rollback-error, if occured, or the given one.

insertSomething := func(db *sql.DB) error {
    tx, _ := db.Begin()

    _, err := tx.Exec("INSERT INTO some_table (some_column) VALUES (?)",
        "foobar")
    if err != nil {
        // The old way, imagine doing this 10 times in a method
        if err := tx.Rollback(); err != nil {
            return err
        }

        return err
    }

    _, err = tx.Exec("DROP DATABASE foobar")
    if err != nil {
        // With RollbackErr
        return abutil.RollbackErr(tx, err)
    }

    return nil
}

RemoteIP

Tries everything to get the remote ip.

someHandler := func(w http.ResponseWriter, r *http.Request) {
    fmt.Printf("New request from %s\n", abutil.RemoteIP(r))
}

GracefulServer

A wrapper around graceful.Server from http://github.com/tylerb/graceful with state variable and easier handling.

s := abutil.NewGracefulServer(1337, someHandlerFunc)

// This channel blocks until all connections are closed or the time is up
sc := s.StopChan()

// Some go func that stops the server after 2 seconds for no reason
time.After(2 * time.Second, func() {
    s.Stop(10 * time.Second)
})

if err := s.ListenAndServe(); err != nil && !s.Stopped() {
    // We didn't stop the server, so something must be wrong
    panic(err)
}

// Wait for the server to finish
<-sc

License

This project is licensed under the WTFPL, for more information see the LICENSE file.


*Note that all licence references and agreements mentioned in the abutil README section above are relevant to that project's source code only.