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Avg Release Cycle
34 days
Latest Release
1192 days ago

Changelog History
Page 1

  • v0.17.3 Changes

    November 24, 2020

    ๐Ÿฑ โญ Enhancements

  • v0.17.2 Changes

    November 11, 2020

    ๐Ÿฑ ๐Ÿ› Bug

    • โœ… Write byteStride when writing a buffer view which require padding to have 4 bytes aligned data.
  • v0.17.1 Changes

    October 31, 2020

    ๐Ÿฑ โญ Enhancements

    • โฌ‡๏ธ Reduce gltf.EncodeModel memory consumption up to 5x.
  • v0.17.0 Changes

    October 29, 2020

    ๐Ÿฑ โญ Enhancements

    • โž• Adds modeler.Read* methods
    • โž• Add color [de]normalization methods

    ๐Ÿฑ ๐Ÿ—ก๏ธ Breaking changes

    • โœ‚ Remove gltf.RGB and gltf.RGBA
    • ๐Ÿ”„ Change all float64 types to float32
  • v0.16.1 Changes

    October 13, 2020

    ๐Ÿฑ ๐Ÿ›

    • Buffer view offset now takes into account the alignment padding in modeler.WriteBufferView
  • v0.16.0 Changes

    October 13, 2020

    ๐Ÿฑ ๐Ÿ™„ Breaking changes:

    • ๐Ÿšš binary.SizeOf() moved to gltf.ComponentType.Size()
    • ๐Ÿšš binary.ComponentsOf moved to gltf.AccessorType.Components()
    • ๐Ÿšš modeler.Modeler removed in favour of plain functions
    • modeler functions no longer accepts buffer index as parameter and data is written into the last buffer of the document
    • modeler no longer tries to optimise indices
    • binary.UInt renamed to binary.Uint

    ๐Ÿฑ โญ Enhancements

    • ๐Ÿ†• New modeler helpers: modeler.WriteAccessor and modeler.WriteBuffer
    • ๐Ÿ†• New helper: gltf.NewDocument creates a Document with sane defaults
  • v0.15.0 Changes

    July 20, 2020

    ๐Ÿฑ ๐Ÿ› Bug fixes:

  • v0.14.1 Changes

    February 03, 2020

    ๐Ÿฑ ๐Ÿ› Bug fixes:

    • Set correct buffer.ByteLength on AddImage. #23
  • v0.14.0 Changes

    November 28, 2019

    ๐Ÿ‘Œ Improve public API:

    • ๐Ÿ‘‰ Use slice of pointers instead of slice of structs
    • ๐Ÿ‘Œ Improve enum naming
    • buffer.Data is not a []byte instead of []uint8
  • v0.13.0 Changes

    November 26, 2019
    • โž• Add modeler package