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README
goback
Goback implements a simple exponential backoff.
An exponential backoff approach is typically used when treating with potentially faulty/slow systems. If a system fails quick retries may exacerbate the system specially when the system is dealing with several clients. In this case a backoff provides the faulty system enough room to recover.
How to use
func main() {
b := &goback.SimpleBackoff(
Min: 100 * time.Millisecond,
Max: 60 * time.Second,
Factor: 2,
)
goback.Wait(b) // sleeps 100ms
goback.Wait(b) // sleeps 200ms
goback.Wait(b) // sleeps 400ms
fmt.Println(b.NextRun()) // prints 800ms
b.Reset() // resets the backoff
goback.Wait(b) // sleeps 100ms
}
Furter examples can be found in the examples folder.
Strategies
At the moment there are two backoff strategies implemented.
Simple Backoff
It starts with a minumum duration and multiplies it by the factor until the maximum waiting time is reached. In that case it will return Max
.
The optional MaxAttempts
will limit the maximum number of retries and will return an error when is exceeded.
Jitter Backoff
The Jitter strategy is based on the simple backoff but adds a light randomisation to minimise collisions between contending clients.
The result of the 'NextDuration()' method will be a random duration between [d-min, d+min]
where d
is the expected duration without jitter and min
is the minimum duration.
Extensibility
By creating structs that implement the methods of the Backoff
interface you will be able to use them as a backoff strategy.
A naive example of this is:
type NaiveBackoff struct{}
func (b *NaiveBackoff) NextAttempt() (time.Duration, error) { return time.Second, nil }
func (b *NaiveBackoff) Reset() { }
This will return always a 1s duration.
Credits
This package is inspired in https://github.com/jpillora/backoff
License
Distributed under MIT license. See LICENSE
file for more information.
*Note that all licence references and agreements mentioned in the goback README section above
are relevant to that project's source code only.