GoBoy v0.5 Release Notes
Release Date: 2020-08-09 // about 4 years ago-
GoBoy v0.5 introduces a number of changes that improve the accuracy and performance of the emulator. A new APU emulation implementation now correctly times the audio with the cpu emulation, resulting in much more accurate audio playback. There have also been a number of improvements to the GPU emulation, fixing multiple sprite ordering issues and rendering bugs. Finally there are also a number of changes to improve the emulator performance.
Notable changes
f876370, da8716d - Improvements to the CPU instruction implementation for a speed increase (#21, #33)
3357ab5, 98ad423 - Implement CGB background and sprite priority rendering resolution
1f1b37e - Match APU buffering to CPU ticks (#29)
Previous changes from v0.4.2
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GoBoy v0.4 introduces some significant performance increases - seeing up to a 2x fps increase since v0.3. It also adds a dialog prompt to select the rom without running from command line, and now outputs a MacOS app which can be run standalone.
Notable Changes
21db2c2 - Pixelgl hack to make window render on darwin
๐ 5111e5b - Pick colours using array instead of map (x2 performance increase!)
๐ f086e25 - File prompt and bundled Darwin build (#14)