- ➕ Add more information to remote call error logs
- 🌲 Do not log errors on empty messages because of EOF
- 🛠 Fix race condition where agent heartbeat could write to closed channel
⚡️ Update Pcall in order to log a better stacktrace.
On the previous implementation, the stacktrace would be logged as a debug
🌲 log and in multiple lines. This breaks tools like Kibana that consider
🔊 line breaks as different logs.
🌲 This version also changes the stacktrace log to be error instead of
🚀 This is the first stable release of Pitaya.
We have already 4+ big games using it in production, so the API should not change much from now on.
There's also an improvement in the TCP acceptor for correctly treating it as a streaming protocol rather than a messaging one.
Acceptors are now more decoupled from the agent, so it must be even easier to create new ones.
v1.0.0December 26, 2019
v0.17.0October 31, 2019
v0.16.1October 28, 2019
v0.16.0October 28, 2019
v0.15.6-alphaOctober 25, 2019
v0.15.5September 17, 2019