Popularity
4.1
Growing
Activity
0.0
Stable
77
6
17

Programming language: Go
License: GNU General Public License v3.0 or later
Tags: Networking    
Latest version: v0.2.2

packet alternatives and similar packages

Based on the "Networking" category.
Alternatively, view packet alternatives based on common mentions on social networks and blogs.

Do you think we are missing an alternative of packet or a related project?

Add another 'Networking' Package

README

packet

Godoc Report Tests Coverage Sponsor

Send network packets over a TCP or UDP connection.

Packet

Packet is the main class representing a single network message. It has a byte code indicating the type of the message and a []byte type payload.

Stream

A stream has a send and receive channel with a hot-swappable connection for reconnects. The user has the responsibility to register a callback to consume errors via OnError.

Example

// Connect to a server
conn, _ := net.Dial("tcp", "localhost:7000")

// Create a stream
stream := packet.NewStream(1024)
stream.SetConnection(conn)

// Send a message
stream.Outgoing <- packet.New(0, []byte("ping"))

// Receive message
msg := <-stream.Incoming

// Check message contents
if string(msg.Data) != "pong" 

Hot-swap example

// Close server connection to simulate server death
server.Close()

// Send packet while server is down (will be buffered until it reconnects)
client.Outgoing <- packet.New(0, []byte("ping"))

// Reconnect
newServer, _ := net.Dial("tcp", "localhost:7000")

// Hot-swap connection
client.SetConnection(newServer)

// The previously buffered messages in the Outgoing channel will be sent now.

Style

Please take a look at the style guidelines if you'd like to make a pull request.

Sponsors

Cedric Fung Scott Rayapoullé Eduard Urbach
Cedric Fung Scott Rayapoullé Eduard Urbach

Want to see your own name here?