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Programming language: Go
Tags: GUI    
Latest version: v1.0.3

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README

systray is a cross-platform Go library to place an icon and menu in the notification area.

Features

  • Supported on Windows, macOS, and Linux
  • Menu items can be checked and/or disabled
  • Methods may be called from any Goroutine

API

func main() {
    systray.Run(onReady, onExit)
}

func onReady() {
    systray.SetIcon(icon.Data)
    systray.SetTitle("Awesome App")
    systray.SetTooltip("Pretty awesome超级棒")
    mQuit := systray.AddMenuItem("Quit", "Quit the whole app")

    // Sets the icon of a menu item. Only available on Mac and Windows.
    mQuit.SetIcon(icon.Data)
}

func onExit() {
    // clean up here
}

See full API as well as CHANGELOG.

Try the example app!

Have go v1.12+ or higher installed? Here's an example to get started on macOS:

git clone https://github.com/getlantern/systray
cd example
env GO111MODULE=on go build
./example

On Windows, you should build like this:

env GO111MODULE=on go build -ldflags "-H=windowsgui"

The following text will then appear on the console:

go: finding github.com/skratchdot/open-golang latest
go: finding github.com/getlantern/systray latest
go: finding github.com/getlantern/golog latest

Now look for Awesome App in your menu bar!

[Awesome App screenshot](example/screenshot.png)

The Webview example

The code under webview_example is to demostrate how it can co-exist with other UI elements. Note that the example doesn't work on macOS versions older than 10.15 Catalina.

Platform notes

Linux

  • Building apps requires gcc as well as the gtk3 and libappindicator3 development headers to be installed. For Debian or Ubuntu, you may install these using:
sudo apt-get install gcc libgtk-3-dev libappindicator3-dev

On Linux Mint, libxapp-dev is also required .

To build webview_example, you also need to install libwebkit2gtk-4.0-dev and remove webview_example/rsrc.syso which is required on Windows.

  • Submenu and checked menu items are not yet implemented

Windows

  • To avoid opening a console at application startup, use these compile flags:
go build -ldflags -H=windowsgui

macOS

On macOS, you will need to create an application bundle to wrap the binary; simply folders with the following minimal structure and assets:

SystrayApp.app/
  Contents/
    Info.plist
    MacOS/
      go-executable
    Resources/
      SystrayApp.icns

When running as an app bundle, you may want to add one or both of the following to your Info.plist:

<!-- avoid having a blurry icon and text -->
    <key>NSHighResolutionCapable</key>
    <string>True</string>

    <!-- avoid showing the app on the Dock -->
    <key>LSUIElement</key>
    <string>1</string>

Consult the Official Apple Documentation here.

Credits