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Description

Quick and easy way to load config files based on a simple set of rules.

Project inspired by https://github.com/lorenwest/node-config

Programming language: Go
License: MIT License
Tags: Configuration     Go     Golang    

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README

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config

Quick and easy way to load config files based on a simple set of rules.

Project inspired by https://github.com/lorenwest/node-config

Important stuff

Supported files

Before you can load any file you must register parsers using Loader.RegisterParser.

Each parser has a list of supported extensions that will be used to find files to load.

Config folder

By default the load will try to find the files based on the environment variable name given to it (defaults to CONFIG_DIR). If the variable name is empty or the variable value is empty, it will look for files in ./config.

File load order

default.{ext}
{deployment}.{ext}
{hostname}.{ext}
{hostname}-{deployment}.{ext}
local.{ext}
local-{deployment}.{ext}

Where

  • {ext} is one of the registered extensions.
  • {deployment} is the deployment name, from the $ENV environment variable. (No default value, ignored if empty)
  • {hostname} is the value returned from os.Hostname() with no changes. (No default value, ignored if empty)

Installation

go get -u github.com/txgruppi/config

Example

package main

import (
    "fmt"
    "log"

    "github.com/txgruppi/config"
    "github.com/txgruppi/config/parsers/json"
)

type Config struct {
    Server struct {
        Bind string `json:"bind"`
        Port int    `json:"port"`
    } `json:"server"`
}

func main() {
    loader := NewLoader()
    if err := loader.RegisterParser(json.NewParser()); err != nil {
        log.Fatal(err)
    }
    var config Config
    info, err := loader.Load(&config)
    if err != nil {
        log.Fatal(err)
    }
  fmt.Printf("Looked for files in: %s\n", info.ConfigFolder)
    fmt.Printf("Loaded files: %v\n", info.LoadedFiles)
    fmt.Printf("Loaded config: %v\n", config)
}